371. When War is Not Worth Winning
- Author:
- Matthew Testerman
- Publication Date:
- 09-2015
- Content Type:
- Journal Article
- Journal:
- Fletcher Security Review
- Institution:
- The Fletcher School, Tufts University
- Abstract:
- Winning a war requires the capacity to wage a war and an understanding of an end-state that equates to winning. These fundamental concepts, however, are not well defined. This essay draws from recent historical examples, contemporaneous strategy documents, and formal game theory to provide some additional degree of conceptual clarity that will enhance the debate about winning without war. In the past two decades, the U.S. has developed a demonstrated capacity to win with war. Victory in kinetic war fighting is nearly assured and can be accomplished with limited cost. Despite this, in the modern context, war has evolved to the point that war is not worth winning. It is far from the case that there are no wars to be fought, but the political and economic constraints of the international system have transformed the environment in which the U.S. operates militarily. Evidence of this is found in the strategic outlook of the U.S. military as documented in the revised U.S. naval strategy, especially when compared to earlier maritime strategy. To inform this discussion, game theoretic explanations of strategic interactions are helpful. The assumptions underlying recent U.S. naval strategy can be understood by applying the basic construct of a “game of strategic entry." Applying this construct, one finds that war is not worth winning– a conclusion that has substantive consequences for designing, organizing, and employing naval forces.
- Topic:
- Security, War, Military Strategy, Military Affairs, and Iraq War
- Political Geography:
- North America and United States of America